Saturday, September 13, 2025

This Sword has a Story: How Heroes Carry Things


Endless loot, resource management and careful packing of equipment are standard fare for adventurers. For a Hero, it's a little bit different.

Wednesday, May 21, 2025

Weapons Kill People

Turning the corner, you run into a hated enemy. He lets out a chuckle before shooting you point-blank. Now: why is your character still alive?

Wednesday, May 14, 2025

Leading to Gold: Alchemists of The Empire (TDO)

 An Alchemist's Oath: no love, hate, or other emotion will impede perfecting your Work. Importantly, greed is not recognized as an emotion.

A post vaguely intended for use with The Darkest Outcome

Saturday, July 27, 2024

The Darkest Options: Light, Darkness, Long Missions and Resting


Here are a handful of optional materials for Dark Magisters of The Darkest Outcome. These are my own personal rulings, cleaned up a little after being cut from the final books, and meant only a suggestion for how you might implement these ideas in your own game. Enjoy. 

Thursday, April 18, 2024

🜍 The Darkest Outcome πŸœ•

Any sucker can not post for months. But where most come bearing apologies and promises, I'm here with a new game to show off. Beat that!

Saturday, August 19, 2023

The Palette RPG - Books of Rules, not Rulebooks


A distinction with petty origins, for people who have trouble explaining how they run their games. Rulings and rules, together at last.

Wednesday, July 19, 2023

Small Gods 2: A Complete Pantheon, plus extra DCSS material

Is your game lacking a fear of god? Do your players hunger for a stunning array of options? Got an hour to kill? This huge sequel is for you!

Wednesday, February 15, 2023

Tables and Tech Levels: More Gamma World Thoughts And Changes (Post: Apocalypse Part 2)

 

It's not game prep if you're not spending late nights staring at tables and making minor changes. Surely, you didn't think that I was done?

Wednesday, January 18, 2023

Post: Apocalypse - A Gamma World Analysis & Sandbox Prep Megapost

 

A few years ago I made a huge, ambitious, and successful sandbox campaign - a true once-in-a-lifetime endeavor! So why not do it again?

Saturday, July 2, 2022

Forebodings and Fancies: Dungeon Feelings for Dungeon Crawls


No, this isn't a post about introducing dating rules to your game. Let's talk about the most important feelings: the ones in your gut.